Realistic dating games

Maybe you prefer to experience a more realistic scenario when you play a game.

Dating simulators provide exactly that type of gameplay.

Plus, they can say and do things they'd be too shy to in real life, and get retries. I've never had a significant other, but from fights with friends/family, I can say that a good portion of any fight is an emotional response, so logic doesn't always apply so well.

Of course, that would require the The problem would be in how you sell it. "With twenty per cent more awkward pauses in conversation and petty fights than other conventional Dating Sims on the market!

For those that prefer to flirt with a virtual person instead of navigating the crazy world of online dating, these awesome games will touch your heart.

|Sure\nNo thanks.|No thanks \nIgnore them|No thanksYou say hi to the guy standing next to you--he looks pretty nice. well, you're not really sure because the music is making his voice nearly incomprehensible.

She has a big, pretty smile and long gold earrings. \n\n While she's telling you this, a group of men approach and ask if they can get a drink for the "pretty ladies."\n\nSure!

You're wondering what brand of lipstick she's wearing, because it's so vibrant. |Sure\nNo thanks.|No thanks \nIgnore them.|No thanksYou wander over to the bar, and it's absolutely packed.

But I'd like a story in which the dating is actually difficult and sometimes unrewarding, there are unforeseen consequences for your actions, some of them being random, but making sense eventually. I think a realistic Dating Sim probably would sell well.

After all, if the target market isn't having a lot of romantic success in real life, they might figure they can learn something from it. Let's say you can play the game in a sensible way and not end up feeling like your character is some sort of supernatural chick magnet.

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|Sure]]\nNo thanks.|No thanks \nIgnore them|No thanksYou say hi to the guy standing next to you--he looks pretty nice. well, you're not really sure because the music is making his voice nearly incomprehensible.She has a big, pretty smile and long gold earrings. \n\n While she's telling you this, a group of men approach and ask if they can get a drink for the "pretty ladies."\n\nSure!You're wondering what brand of lipstick she's wearing, because it's so vibrant. |Sure\nNo thanks.|No thanks \nIgnore them.|No thanksYou wander over to the bar, and it's absolutely packed.But I'd like a story in which the dating is actually difficult and sometimes unrewarding, there are unforeseen consequences for your actions, some of them being random, but making sense eventually. I think a realistic Dating Sim probably would sell well.After all, if the target market isn't having a lot of romantic success in real life, they might figure they can learn something from it. Let's say you can play the game in a sensible way and not end up feeling like your character is some sort of supernatural chick magnet.

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